Invisible Sun RPG – The Wellspring

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Caonne carefully set the glass of ubara down on the table and cleared their throat to get the attention of the other members of the order. “My fellows of The Third Hand, I come here tonight to speak to you of the difficulty so many of us have experienced in recent months of calling forth the Black Cube to access its power. Unlike my esteemed colleague Niamblis the Timekeeper, I do not believe our troubles stem from the recent mutterings (arising from a Fartown neighborhood which shall go unnamed) regarding a certain “Darkest House.” Instead, I put forth the following postulate: the currents of magic are altering, and their fluctuations are keeping the Black Cube from entering our sun. I have come up with a solution. A minor restructuring of the spell’s casting, and the summoned cube and the wonders inside will once again be available to us.”
A brief sip of the bubbling, whispering ubara gave the news a chance to settle upon those gathered around them. Caonne smiled, knowing what they had to say next was—at least to some—even more exciting.
“My fellow vislae, indulge me a moment to dwell momentarily upon those aforementioned fluctuations and the ramifications of their existence beyond the Black Cube. With the help of the Interlocking Ones, I have determined the source of the perturbations. It is none other than a phenomenon which has not been experienced since before The War. I refer, my friends, to The Wellspring. As a few of you may know, this wonder of wonders is a source of magic, concepts, thoughts, ideas, and inspiration unlike any we have known in our lifetimes. In other words, a resource of incalculable value to us all. The Wellspring bubbles to the surface of our reality once again, but according to our estimations, it will burst to life only with the assistance of the careful praxis of a few coordinated vislae such as ourselves. Oh, but the rewards we shall reap!”
The Wellspring will be an entirely new product for Invisible Sun, containing a wealth of applications, particularly for those wishing to start a new narrative in the game. Inside, you’ll find inspirations and ideas for use in establishing characters in the first session. When the players have all decided their characters’ first goal (called the Desideratum) at the end of that session, The Wellspring will offer a number of detailed possible avenues for their story to begin and progress, utilizing locations, NPCs, creatures, and organizations both new and familiar.

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